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A NEW FRAME FOR COMIC BOOKS:
The Genuine Literary Value of the Comic Book Medium
© 1999 - 2000 A. David Lewis
[Part 2 of 2]
1: Introduction (Part 1) 2: THE COMIC MEDIUM AS LITERATURE (Part 1) 3: WATCHMEN, The Onion (Part 1) 4: THE SANDMAN, The Watermelon 5: With Great Power Comes Great Responsibility "
WATCHMEN is the demystification of the comic book superhero, then Neil Gaiman's The Sandman series is the remystification of the entire medium. Or, perhaps more directly, it is an elegant and eloquent demonstration of the storytelling breadth that a comic book can contain. The Sandman is not really about superheroes; it is about the superpowerful. Supernatural myths, old gods, ancient pantheons, and fantastic fables. It is about how they each function, if at all, in the modern world. The Sandman asks "where have the gods gone?" and "what influence has today's humanity had in their existences?" Simply, where have the unseen ended up in by the 1990s? The forthcoming answers some are dead, some have retired, some have become entrepreneurs, and some sadly still stand their post will reflect human society's 90s status just as well as the pantheons' own. Even if a god's origin is impossible to recount, Gaiman has made us privy to the demise of such a being. Therefore, let's begin at the end, with the penultimate story arc of The Sandman's 75-issue run named The Kindly Ones. These final pages of Gaiman's series spell out the ultimate fate of its primary supernatural character, Morpheus - Dream of the Endless, a being who, seemingly, could never die. And does. Across many realms, those that have known Morpheus have given him their own name: The Greeks called him Oneiros, once the one love of Calliope. Martians call him Lord L'Zoril, flaming god of the dream path. The ancient peoples of Africa's glass city called him Kai'ckul, suitor and tormentor of Queen Nada. The former occupants of Princess Barbara's fallen Land called him Murphy, its original creator and keeper of its contract. Lucien the Librarian, Abel of the House of Secrets, and Cain of the House of Mysteries call him "Sire." Matthew the Raven and Mervyn the Pumpkinhead call him "Boss." The Endless call him brother. He is Morpheus, Lord-Shaper of the Dreaming. He is the Sandman. The character of the Sandman is, of course, this ripe fruit's main seed. He gets this name (for his titles are plentiful) from the Golden Age superhero Wesley Dodds, the crimefighting Sandman. To combat an insomnia born of a guilty conscience, Dodds would don an air-tight mask at night and foil crime by gassing felons to sleep. This crimefighter got his name, in turn, from the mythical being that would sparkle magic sand in the eyes of children at bedtime to make them drift off to sleep. After Dodds, several other men took on the role of the heroic Sandman. The copyrighted superhero name (owned by DC Comics) was authorized for use by Neil Gaiman and the mature-reader Vertigo comics line. Though there was some connection to its comic predecessors (Fables and Reflections and The Wake would allude to a mystical connection between Dodds and Morpheus; in The Doll's House, Morpheus would confront one of Dodds successors, Trevor Hall, and incur the wrath of his wife, Hippolyta Hall), Gaiman's Sandman was to be an entity of itself. In fact, Morpheus bears more direct resemblance to his legendary, arcane origin as Lord-ruler of the Dreaming realm and one of the seven, immortal Endless. Yes, powerful Morpheus is just one of a larger family just as his territory is just one area of a larger universe. He rules the Dreaming, a realm of infinite possibilities where all forms of creature from all planes of reality come when they sleep and dream; his deep and vital connection with the land allows him to shape and mold its reality as he wishes. As Lord-Shaper Dream of the Endless, Morpheus oversees this land separate of his six siblings own self-named jurisdictions Destiny, Destruction, Death, Despair, Delirium and Desire. They are not gods nor are they deities, per se, but the Endless still play essential cosmic roles in the framework of existence and in ways not perceptible to the human eye. In fact, since they oversee elements of other realities in addition to our own, it could be said that they operate in ways imperceptible to also the inhuman eye. Or ear. Or tentacle. Or sense organ, whatever. During his reign, Morpheus has been involved in many events across realities, but a recent one seems to have left its damning mark. Issue #1 of The Sandman tells about a gathering in Wych Cross, England in 1916 and of a group of amateur conjurers plot to imprison Death and gain immortality. Their spell backfires, though, capturing only her brother, Dream. Hoping to wrest secrets from their captive, that is success enough. And until 1988 the year of The Sandman' s first issue Morpheus remains shackled there, silent. His powers are absent, his kingdom crumbles, and he is the prisoner of mere humans for over seventy years. All he can do is sit and wait, determined to outlive the caution and lifespans of his captors. By issue # 57, Morpheus has returned to power in his native kingdom, but his half-century bondage has not left him unscathed. First, once he escaped and set out to put the Dreaming back in order, he had to set right several dreams that went astray. This lead to his dissipation of Trevor Hall's ghost and the enmity of his pregnant widow, Hippolyta Hall. Second, had he not embarked into Hell (yes, literally, Hell) to find his stolen powerful headpiece, Morpheus would not have incurred Lucifer's spite as well. When the Devil later quits his post (again, you read that right), he makes good on his ire by putting the burdensome keys to Hell in Morpheus' possession. This leads to a whole bunch of headaches (with Heaven, with Order, with Chaos, with the Asian gods, with the Norse myths, etc); it's three most pertinent results are Heaven's repossession of Hell under new management, the unleashing the mischief god Loki back upon the world, and the bondage of the faerie Nuala in Morpheus palace, the Heart of the Dreaming. The last stop on my ultra-brief, incredibly important synopsis of The Sandman's first threescores issues is the status of Morpheus' son, the tragic Orpheus. Against his father's advice, Orpheus went to free his dead wife Eurydice from the Underworld. When he failed and fell victim to the Bacchantes ravages, Orpheus is left alive but only as a bodiless head. He shunned by the family and made to suffer forever. Forever, that is, until Morpheus finally returns to him. His own seventy-year imprisonment has made the Dream-King experience a change of heart on many matters. And, catalyzed by several generations of reflection, Morpheus gives Orpheus the release of death that his son always desired. And that's the story to date. The twists of myth and reality, of what we would call real life and what we would call fiction, should already be obvious in this glimpsing the Sandman's world. The list that I crafted for WATCHMEN consisting of Literary Allusion, Historical Allusion, and Innovative Story Approach to name a few should already be getting check-marks next to each item. The Sandman series is dense. Like a juggler, Gaiman has thrown many balls into the air. Except to make the analogy complete, I'd have to say that Gaiman does this on the planet Vega III where some balls hang in the air indefinitely, some are propelled into deep space, some fall back to his hand, and some turn into a whale and explode. In short, what I'm saying is that Gaiman has set a very elaborate, unpredictable trap to spring on poor Morpheus. Like his son, this will be a tale of tragedy and downfall for Dream. This specific thirteen-issue segment (thread?) is The Sandman series final Act, entitled The Kindly Ones. (Note: Id actually prefer to see it as a 12-issue arc with a one-issue interlude. Part six is not only drawn by an artist other than Mark Hempel and is tangential to the main story, but also follows Gaimans standard practice of inserting such an interlude to break up his tales (e.g. The Dolls House and Seasons of Mist to name two). The reason for my preference will become obvious later in the paper.) While they once helped him in recovering his kingdom, the Kindly Ones serve in large part as this book's antagonists. At times, they are plainly shown/written to be the Greek Furies, otherwise known as the Erinyes or Eumenides. They pursue Morpheus for aiding Orpheus in his long-deprived death; they view this act as kin-killing and, at the impetus of Lyta Hall, aim to destroy him. If they have any motivation, its to take awkward revenge on Orpheus by destroying his father as Persephone warned, they never forgave Orpheus for making them cry in the Underworld. Many warn not to call them the Furies, in fear of their wrath. Instead, it is heavily suggested that they only be referred to as "the nice ladies" or the Kindly Ones. Never one to leave things as simple, though, Gaiman complicates this straight reading. He richly ties together the Furies existence with the lives of several other female trios. The women are at times depicted as the Gorgons Stentho and Euarayle, a group of very peculiar women at an English nursing home (more on this later), the Grey Women who assisted Perseus, Macbeths Three Witches, and the three Fates Atropos, Clotho, and Lacheisis. Therefore, never able to be entirely certain with which manifestation they might be seeing, critical readers have elected to more generally call the women the Triple Goddess (with all the echoes of the Trinity and Mary that such a name might entail). Another Fury is central to the story: Hippolyta Hall, once the costumed heroine called the Fury. This character, like Wesley Dodds, appeared in the post-Crisis DC Universe. (Note: I only provide this explanation for a significance it could have later: The DC Universe underwent a total revamping during the 1980s entitled Crisis on Infinite Earths. Before it, the DCU existed in what they termed a "multiverse." That is, many different Earths existed, each with its own slight differences and each in its own dimension. This was the rationale given for the many contradictory stories printed by DC over its fifty years, specifically those that involved convoluted origins (e.g. our Earth had the baby Superman land in Kansas, while Earth-2 had him land in Maryland, both of which were printed by DC). Crisis had the effect of not only destroying all the "infinite Earths," but also recombined pieces of them all into one amalgamated universe. In pre-Crisis continuity, Hyppolyta Hall was the daughter of Steve Trevor and Earth-2s Wonder Woman, an Amazonian princess.) She was the biological daughter of the original Fury, but was orphaned and raised by the Trevors. Fighting crime as a member of Infinity Inc., Fury later left the group to join her dead, disembodied husband, Hector Hall the third Sandman in a pocket dimension to continue their fight against evil on a higher level. When Morpheus journeyed out to heal and reunify his kingdom, he was forced to close down the dimension, send Hector along to the afterlife, and return Lyta to Earth. For unknown reasons, Morpheus told her that he would one day come from her unborn child Daniel that had gestated in the Dreaming. When, at the beginning of The Kindly Ones, Daniel goes missing and is presumed dead, she snaps mentally and vows to have revenge on her prime suspect, Morpheus. Her title as the "Fury" is staggeringly appropriate. First, she wants revenge for the death of her kin: the ghostly husband Morpheus was forced to banish and the son she suspects he also abducted and killed. Second, her name and origin already have mythological ties. Hippolyta was the name of the amazon queen confronted by Hercules. While The Kindly Ones states that she was "given in marriage by Hercules to Theseus" the Minotaur-killer, other myths have it that Hercules slayed her in battle, proving his might to the Amazons. Since Wonder Woman was her pre-Crisis mother, her Amazonian heritage is no fluke. Finally, her post-Crisis mother (who might or might not be the woman in The Kindly Ones, part 6, page 8, panel 1) received her powers directly from Tisiphone, one of the Furies. However, neither the Kindly Ones nor Lytas motives are strictly evil; in fact, there are no true villains depicted in the story. Even the mischievous Puck and Loki who are to blame for Daniel's disappearance seem to be in the employ of some unseen being. Loki is intentionally trying to complicate Morpheus' life. Robin "The Puck" Goodfellow just seems to be committing the acts of lunacy to which he's used. Their acts difficult to categorize as purely malicious. Other bizarre characters, such as the immortal mortal Hob Gadling, the land that walks like a man Fiddler's Green, or Lucien the once-raven librarian all try to aid Morpheus. Therefore, the title could also be a reference to the other characters, each generally goodhearted and victims in their own rights. So, before we take an even deeper bite, let's mention whatever else we can about our main seed, especially his name. His personal name, Morpheus, seems arbitrary; none of the other Endless seem to have any names outside of their titles. Worth considering, though, is his title as the "Lord-Shaper" of the Dreaming and the meaning of his names root word: morph. In an age where we see computer graphics everyday, it should be no shock that the "morph" of "morphing technology" comes from "metamorphosis" or "a change of shape." Also, according to Gaiman's telling, Morpheus is the father of musical Orpheus by Calliope. The similarities of their names is apparent, but its significance is unknown (especially since to the Greeks, Morpheus is known as "Oneiros," even to Calliope). I do have one...well, maybe not explanation, but...one nice take on his name and how it relates to the rest of the tale. Remember, we're already dealing with a tricky proposition: the death or end of an Endless. Throughout the series, several different characters comment on how nothing is forever; all things change. That's all according to Destruction in World's End, the Furies in Kindly Ones, and Lucien in The Wake. All things change. Dream did not agree, and many concurred that he was forever constant and fixed, including his ex-wife Calliope. But maybe his name, Morpheus for "change," was a subtle hint of his own inevitable change from the years of imprisonment. Matthew the Raven asks Lucien, "Why did it happen? Why did he let it happen?" And, similar Nuala's own belief that Dream may have engineered his own demise Lucien replies: Let it, Matthew? I think he did a little more than let it happen...Charitably...I think...Sometimes, perhaps, one must change or die. And, in the end, there were, perhaps, limits to how much he would let himself change. (Wake, p. 59) Morpheus' inheritor, the child Daniel, takes on the role of Dream of the Endless, but not the same name. No longer a baby, he says that he is "not Morpheus. I have no right to that name. I am Dream of the Endless: it is enough" (Wake, p. 26). I'll take Daniel at his word and move on. Its obvious that Gaiman put a tonnage of time into considering the existences, names, and entangled histories of his characters. Their juxtapositions, I feel, are just as deliberate as WATCHMEN's. The following are some of the more interesting and troubling ones to be found in The Kindly Ones: Matthew and the (second) Corinthian. Now, this is an interesting team; as Matthews says, "It was like a bad TV show. He's a reincarnated serial killer -- His partner's a bird. They're cops" (Kindly, 9.24). In fact, Daniel later reveals that he stopped the Corinthian from once killing Matthew. So what still makes them the perfect pair to go to Swartalfheim and find Daniel? Well, both Matthew and Corinthian are death-oriented characters. However, the nightmare known as the Corinthian causes gruesome death, while Matthew as a raven comes to hearken and witness it. Both have a particular fetish for eye-eating, but Matthew does it because of his nature as a bird; Corinthian does it because he relishes it. Finally, both are the loyal servants of Morpheus in their (at least) second incarnations; yet Matthew continually questions his new state of being while the Corinthian happily accepts it. (Note: Another nice touch is that both of their past lives amounted to nothing good. The first Corinthian (all biblical reference intended) was one of the errant dreams to leave the Dreaming during Morpheus' absence and found pleasure as a serial killer on Earth. He was destroyed when he opposed Dream's making him return. Matthew was the DC character Matthew Cable from Alan Moore's Swamp Thing. He, too, had become nefarious by his intoxicated end and, as a raven, seeks to mend his ways.) Also, they're a complimentary pair. Matthew probes while the Corinthian acts. Additionally, their emotional differences are profound Matthew, pardon the pun, has his feathers easily ruffled by violence or simple insults; like his rebellious predecessor, nothing stops the Corinthian. So, if we see them as death ambassadors, why don't they work for Death herself, Dreams sister? What slowly becomes clear over The Sandman series is that Death more generally works for Dream. Maybe she does this is the capacity of a sibling looking out for another sibling or maybe their jurisdictions are more complexly crossed than we might imagine. More certain is the fact that, if he desired, Dream could have a much more active hand in who lives and who dies; he can kill and reincarnate relatively easily, it seems. He allows Orpheus death, brings back Abel and Corinthian, and obliterates Trevor Hall. What an interesting comment by Gaiman: Dream can be just as much, if not more, powerful than Death! Robin Goodfellow (aka "Puck") and Loki Skywalker. This is the bad-ass, half-sized tag team that Matthew and the Corinthian are sent to confront. Mischief is the forte of both these imps. One hails from World Tree of Norse mythology, the brother of Odin and tormentor of the mighty (and mightily stupid) thunder god Thor. The other springs from the world of Faerie, ruled by Oberon and Titania, and has been long remembered in this realm through William Shakespeares A Midsummer Nights Dream the play was a parting gift from Morpheus to the royal couple on their final visit to this world in the late 16th century. Both of the tricksters are loose in the world of Man and have joined together to kidnap baby Daniel and burn the mortality out of him for a mystery employer. I think whats so interesting about these two is how their respective realms view them and what fates they suffer for their actions. Arguably, they are roughly the same (with maybe some marginal difference in their motives; oddly enough Loki seems to also want revenge for simply being indebted to Morpheus!). Yet Loki is a criminal in his world, a rogue fit to be bound in the entrails of his son and have scalding venom leaked over his eyes for all time. He has directly maligned Odin and the rulers of his strict land. Puck, however, also comes from a monarchy, but one that seems to delight in mischief and merriment so long as it isnt visited upon the royals themselves. Their morals do not divide them; their worlds determine their possible condemnations. The Corinthian doles out punishments that reflects all this: He breaks Lokis neck, gouges out Lokis eyes, eats the orbs, and leaves the trickster to Odin. With Robin, he merely exchanges words and lets the Puck go on his way. Lyta Hall and Delirium/Hob Gadling and Dream. The male/female yin-yang of The Kindly Ones. Ladies first: Here's a kooky pair, similar in circumstance but leagues apart in reception. Both are powerful beings in their own worlds: Lyta was once the superpowered hero Fury, and Delirium was once the Endless member known as Delight. Yet both have suffered a terrible loss. Gaiman shrouds Delight's in secret perhaps it was the death of the original Despair, perhaps it was the rise of greater lunacy in the world, who knows? For whatever reason, she is now the deranged Delirium and is desperate to find the dog that her missing brother Destruction gave her named Barnabas. Lyta's loss has been made clear her family. What makes these two so interesting in The Kindly Ones is that both hunt for something they have lost, yet they must embrace their insanity in order to find it. Now, wouldn't you think that we mortal readers would care a little bit more about Lyta's pursuit of her family? Or, maybe, we'd be more enthralled by the supernatural, crazed wanderings of an Endless? Though counterintuitive, the reverse happens. Lytas plight becomes vengeful and increasingly inhuman; her demands for Morpheus death strike the reader as excessive and unfair. Even the one who defends her, the Thessalian witch Larissa, warns: And you...are a pawn...who briefly became a knight...or a queen. And youve just been taken off the board...As I understand it, your actions have ensured that you will never see Daniel again...Id take a shower, and then start running, if I were you. Lots of people are going to want to hurt you for what youve done. Including me. (Kindly, 13.20) Sympathy for Lyta is hard to summon; pity for Delirium is as easy to experience as for an abused child. Something in her past known only to Gaiman, who says that he ain't tellin'! destroyed the beauty of Delight and left only Delirium in its wake. Now, powerful but pitiful, she incoherently searches for her four-legged traveling companion. And, along the way, she helplessly frets over her brother's situation like the kid sister that she is. Few things are sweeter in The Kindly Ones than when she does manage to find Barnabas in the care of a faithful street beggar. Of course, that's all very subjective (and I welcome you to shoot down my reading by writing your own paper on The Sandman please), but the human-inhuman reversal can also be found between Hob Gadling and Dream himself. Robert "Hob" Gadling is mortal, but ancient. Like a few, select others in human history, he simply does not age or die. Nothing specific, per se, has made him this way; Death had just simply never come for him. He has assumed multiple identities since his first life as a contemporary of Chaucer. Also in that time, he has befriended Morpheus and they sit to have a drink together every hundred years. The friendship is natural enough, as these supernatural friendships go; both have seen generations pass, both have different names in different cultures and different times, and both cannot remain for long with a mortal woman (a particular fetish of Morpheus' it would seem). Yet over their next several meetings, it is the godlike being that instructs Hob on the inhumanity of slavery, while Hob is the one that finds no passion to young Will Shakespeare's plays. The human is the one who observes objectively that life is full of pain and suffering, while Morpheus is the one to have an emotional outburst during their sit-down in the late 19th Century. But it is in The Kindly Ones that their biggest reversal comes: mortal Hob warns the Endless that he can feel Death coming for Morpheus he can smell the stink of death on him, says Hob. What a reversal! The human not only worries about the "god," but manages to outlive him! Gaiman makes it clear that the death, maiming, destruction, and the overall manhandling of deities and myths are fair game, allowing the reader no easy assumptions in viewing each of them. Fate might be real, but absolute safety is not; both of these pairs remind us that all of The Kindly Ones' characters are in peril, regardless of their spiritual/cosmic status. Nothing really gets more morbid than death and, while The Kindly Ones definitely revolves around Dream's sister a great deal, Gaiman does find plenty of ways to have fun to make The Sandman "funny...and irresistibly humanizing." Its rather impressive that such a somber book can get away with being so silly and punny at times. For instance, in departing from Destiny's garden, Delirium literally leaves by turning herself into a wind-tossed leaf. Another? How about the fact that the Once-Lord-of-Hell Lucifer now plays piano at his privately-owned nightclub "Lux"....or "light," if you need a translation for both the root of ol' hornhead's name and his new joint. Thrown on top of that the fact that he's shown playing "Sit Down You're Rockin' the Boat," and you just know that Gaiman is off somewhere smiling over the double-jest not only is Lucifer the original boatrocker of heaven, but one of its lyrics says that "the Devil will drag you under, by the sharp lapel around you're checkered coat" to a man wearing guess what. A young woman named Rose Walker seems unable to age and unable to love ever since she gave her heart back to her Grandmother. (Note: Go read The Doll's House for a full explanation of that one. It's too much to fit here; just trust me that she does actually give her heart to her grandmother and that the pun and the ramifications of her act are interesting.) Isn't it cute that the three Fates read Fortune Cookies? That an ugly, little nightmare, named Borghal Rantipole for some totally whacked reason is polite and helpful to Delirium? That the eye-chewing Corinthian calls himself "a visionary?" And that Loki and Robin Goodfellow disguise themselves as police detectives named Luke Pinkerton and Gordy Fellowes? But take a step back from the humor and you might see that Gaiman's still in full control and having the last laugh on us. Like, don't Luke and Gordy look an awful lot like Detectives Fine and Borquin from WATCHMEN? Is that Christopher Robin Milne's piglet doll lying next to the comatose old man? Is the new, angelic citadel in Hell meant to be so phallically shaped for its genitalless occupants? And...well, I'm no expert on numerology by this strikes me as suspicious: multiples of 3 are hidden everywhere. Three women appear on the cover of the People magazine Lyta holds as she walks down a street with multiples of 3 on each sign. Also, she meets a three-headed Geyron. Corinthian has three mouths while Luke Pinkerton wears three bandages. Rose spends three hours at the Wynch Cross rest home. The Corinthian eats three sets of eyes. The Dreaming pulls Matthew back three times. Morpheus happens upon Larissa, his third jilted lover. The three Fates cut Morpheus' lifeline even as the three Furies hound him (or are they one and the same?).And, with the exception of the intermission drawn by a different artist, The Kindly Ones actually runs 12 issues (3x4), starting with issue #57 (3x19) and ending The Sandman's ninth (3x3) story arc with issue #69 (3x13) of the 75-issue (3x25) series. Am I just making this all up or is Gaiman really pushing the point of the Triple Goddess through devout number-dropping? It's all happening, all at once, in the pages of The Kindly Ones, but for what reason? Maybe Gaimans viewpoint on faith should be considered; he could be saying something. After all, he seems comfortable with freely co-opting, tailoring, and writing all sorts of belief-tied characters. In addition, many of the mythos of which he writes seem to be in decline: the faeries have abandoned Earth, the Endless are in strife or missing, Christianity is largely altered by Satans boredom and abandonment with Hell, Odin is hunting for options to Ragnarok, etc. Amazing things are happening all about humans everyday (even if you eliminate the activity of superheroes), yet Gaiman shows them all to be fairly blind to it. Sounds like some sort of social commentary to me. Like he doesn't give a tinker's damn about what's sacred if it interferes with his story; in fact, his love of the story and his playing with the all characters, human and otherwise, is more of a commentary in support of Humanity rather than Divinity. Crafting stories make humans like gods, and in stories gods aren't worth a damn. Oddly enough, it is the ever-lying Loki as Luke Pinkerton who gives the most honest commentary on the gods' mutability and modern roles in The Sandman series. When asked who he is, Loki responds: [I am] merely one who regrets the abandonment of Theology, in these strange warm times...You don't have to believe in God. But what about gods? Eh? The purality of Powers and Dominions. The Lords and Ladies of Field and Thorn, of Asphalt and Sewer, gods of the Telephone and Whore, gods of the Hospital and Car-Crash? (Kindly, 5.24) In fact, The Sandman series is all about "the story," not the myths and not the gods. World's End consists entirely of stories. And stories within stories. And stories within stories within stories you get the point. Whether beginning, ending, embellishing, or debunking them, Gaiman has Morpheus live up to another of his names, the Prince of Stories, and makes Storytelling the number one priority above all else (similar to but geometrically more successful than the obsessiveness of the paradox paper). The Setting is compromised by a certain vagueness, given all the many locales Gaiman places his cast. In dealing with all of these multiple lands, dimensions, characters, continuities, times, and places, the author opts for a fluidity between locales rather than a rigid and limited time/place setting. For example, he never deems it necessary to explain the Christian settings of Heaven and Hell (or, for that matter, the Christian theology) in terms of the Dreaming. Yet angels come and go from the Dreaming to Earth and to other points unknown. Greek legends, from places beyond any of the worlds like Olympus and Hades Underworld, freely do the same. The Dreaming itself is said to be fluid and ever-changing. So, while places are given names, their actual geography is largely indefinite. Time is chronological (at least, in The Kindly Ones) and even adheres to the series printing schedule (five years of publishing the comic coincides with five years of Morpheus being free from imprisonment). But how it coincides with the separate mythos is troubling. In terms of Norse mythology, how close/far are we to Ragnarok? In terms of Shakespeares characters, how long has it been since the events of Midsummer Nights Dream (if they really did take place) took place? Most troubling (and, probably, the smartest thing to ignore) is Sandmans proven connection to the DCU, the stereotypical slow-aging of comic heroes, the never-ending superheroics, and, again pardon the pun, its crisises. Does Clark Kent go to the Dreaming when he sleeps? Is the death of Bruce Waynes parents replayed as a nightly nightmare on its shores? Has Lex Luthor ever, in his sleep, attempted to usurp Morpheus and take over that world? Presumably, the answers would all be yes, but Gaiman wisely decides never to show such mainstream cross-overs. All we know for certain is that it is the early nineties in the depicted "real world" with no definite relationship to any other timetable. Gaiman will give us no explanation because that could in fact lessen the gestalt tale. And he very much seems to be saying that the story, much like the play, is the thing. Even as it comes to its conclusion, The Sandman series seems so drunk with storytelling glee that many tales only begin or continue on by issue #75 with no ending set forth by Gaiman. Morpheus finds an end, true, as does Lyta Halls quest, Zeldas ailing, and Alex Burgess torment. But Daniels reign just begins, Cluracans Nemesis was just born, and Nualas wanderings are never explored. Further, many threads of the tapestry remain unresolved. The ramifications of Hells new management have not been addressed, the mystery employer of Puck and Loki remains unrevealed, Destructions realm is still without a ruler, and Lucifer sets out for points unknown. The Plot Arc is clear for Morpheus himself, but obviously Gaiman felt under no obligation to tidily deal with the outcomes of his many secondary characters. While this leaves things somewhat unresolved, it also adds to both the pseudorealism and focus on Morpheus life story. The point could even be made that Gaiman, like Moore, uses the other characters in a postmodern capacity by talking through them in The Kindly Ones. But I can't take credit for this insight. Instead, I only wish to embellish on McConnell's testimony from his introduction to The Kindly Ones. Below, he talks of the neat gimmick embedded in the story that also provides evidence for Gaiman's story-obsession: Notice that the conversation among the ladies at the opening is deliberately constructed to refer to the act of telling the final major tale in The Sandman series. "What are you making him them," asks Clotho of Lachesis in the third frame of the first chapter. "I can't say that I'm terribly certain, my Popsy," she replies. "But it's a fine yarn, and I don't doubt that it'll suit. Go with anything, this will." The story begins as a story about storytelling, but also as a story...in its own right...In fact eight of the thirteen chapters begin, in the first frame, with a thread of some sort sunning across the panel, and with a comment that applies equally to the telling of the tale and to the tale itself. Those postmodern opening comments reveal a great deal of Gaiman's meticulousness and personal uncertainty in shaping this "fine yarn." A anxiousness begins Parts One and Two "Is it ready yet? Are you done?" and "Well? How long is it going to take?" Part Three offers a cautious, delicate tone with Loki and Puck saying "It think it's going to be bigger than I had planned," and "I don't mind. As big as it needs to be." (Note: By his own admission in the Afterword, Gaiman admits that "this was the longest of all the Sandman stories, and it was in many ways the hardest to write." Part of that difficulty must have included parting with a (cast of) character(s) that he had written for so long. See Part Four's opening.) "I wish I could be certain I was doing the right thing," comments an angel at the beginning of Part Four, and a calmer and more evenly paced sentiment begins Part Five with "It's happening. Very slowly, but it's happening." Once past the half-way point and Part Six's intermission, the end is in sight by Part Seven "I never thought I would ever get to this place," and "Destinations are often a surprise to the Destined." Part Nine warns that it's "almost time," "Nearly. Very nearly," responds one of the other Fates and Part Ten abruptly ends the metacommentary when the death-bringing Corinthian snaps the cord with a solid "There." The end is now assured. All Matthew the Raven can ask the reader by Part Twelve is "Still here, then?" a la Ferris Bueller. It's already a foregone conclusion by the time Part Thirteen opens with Dream just sitting there that he's waiting for his sister Death to arrive. By the time Dream actually dies in Part Thirteen, you have to feel like an idiot that you didn't see it coming, because Gaiman's hints are everywhere. For instance, in Fables and Reflections Morpheus' heir Daniel is found in the crib in holding a raven's feather. Death, it would seem to say, is on the way. By the time the boy is captured by Loki and Puck and tossed into the fire (to burn away his mortality, like Hercules), that feather has become a Phoenix's. Death, once again, but...c'mon! The kid was holding a Phoenix feather and now he's in the fire! Gaiman has twice told us that "A King will forsake his kingdom. Life and Death will clash and fray. The oldest battle begins once more." The Grey Ladies tell Destiny this is Seasons of Mist and then the Fates (again, one and the same?) read it again off a fortune cookie, saying "We've had that one before, haven't we?" and "It's definitely familiar, dearie." (Note: We do have something of a self-fulfilling prophesy here. The fortune comes true when Morpheus comes to Nuala's aid, allowing the Kindly Ones to tear apart the Dreaming and force his death. Nuala only came into his life as a gift from the Faerie trying to obtain Hell from Morpheus. Morpheus got the key to Hell due to an old grudge held by Lucifer. And Morpheus only encountered Lucifer again because of the guilt trip laid on him by Death in Destiny's Garden. Why were Death and Dream there in the first place? Because the fortune spoken by the Grey Ladies makes Destiny call a meeting of the Endless. In essence, the fortune sets events into motion that fulfill the fortune.) Illustrator Marc Hempel also signals the dark days ahead by constantly shading the frame-gutters black whenever action shifts to the Dreaming. Simply, darkness surrounds the Dreaming, a darkness that is off-set when the pure-white Daniel becomes the new Dream. And, in the end, isn't that precisely what The Kindly Ones and The Sandman series are about? A new Dream. Morpheus imprisonment was both a humanizing and dehumanizing experience for the Endless; in The Kindly Ones, he finally acknowledges it. After admitting that he is responsible for Orpheus' death and showing Nuala the "bleak mask of regret" of which McConnell spoke, Morpheus says: Have you ever been imprisoned, Nuala? I was...I spent over eighty years in a glass bottle, like a genie...or a city...I could have waited until the earth crumbled to dust. But still, I waited. I told Ishtar that she was wrong. That I was not changed. That I did not change. But in truth, I think I lied to her. (Kindly, 11.6) (Note: Morpheus is referring to the city of Baghdad which, at the request of its King Haroun, Dream forever keeps in a bottle to ensure its eternal glory. I think he misunderstood Haroun's motive; Baghdad isn't trapped so much as it is preserved. Likewise, Morpheus should well know that Nuala understands imprisonment after all, she was forced to work in the Heart of the Dreaming as a gift from the Faerie! Still, he absently overlooks this, emphasizing the need for a more compassionate version of Dream.) But it is that traumatic change that also gives him new insight into his son and the mortals whose dreams he oversees. Largely because of the tainting imprisonment, Morpheus' growing weariness, and his personal guilt, a new Dream (upper-case and lower-case) is needed and created. The Endless office of Dream itself is merely tailored by the addition of Daniel's human origins. Daniel is Dream, but different. The Heart of the Dreaming's watchmen (heh) ask if he is both Morpheus and Daniel in one, commenting that "our Lord would not have done as your are doing. In the thousands of years that I served him, he did not touch me" (Wake, p. 72) Daniel-as-Dream balks at answering the question, but the alteration is clear. When his errant brother, Destruction of the Endless, finally does show up, a very different conversation is had between them than ever before: DESTRUCTION: I wasn't going to come and then I thought, sod it. I'll stop by, give you a little advice. You've never been inclined to listen to my advice in the past, but, well: Things change, don't they? DREAM: Yes, they do. DESTRUCTION: Wise lad. (Wake, p. 75) Mutability, Humanity, and Responsibility these are what The Sandman series is all about. They are the rich and juicy pulp of this watermelon called The Kindly Ones. Is it learned, complex, straightforward, funny, melancholy, and irresistibly humanizing? Certainly, but it is also something more: it's true. Not true in the sense that it actually happened. Of that I cannot be sure. But I feel like Puck as he watched "A Midsummer Night's Dream" first performed: "The is magnificent -- And it is true! It never happened; yet it is still true. What magic art is this?" (Dream County, 3.13) About this Dream also says that "things need not have happened to be true. Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot" (3.21). Gaiman's The Sandman series does have that touch of Puck's "magic art" to it. The fruit of his labors does have truth to it that only a work of fiction might contain; it addresses issues and emotions that the facts of our reality would gloss over and neglect. And, if we as readers and humans have any sense at all, this incredible series of brilliance will endure when much else is forgotten. Even if it is just a comic book.
In his book DOOM PATROLS, Steve Shaviro slices the role of a comic book into two neat factions: [Comics] are cheap commodities, printed in limited quantities on low-grade paper, designed for rapid turnover and almost instantaneous obsolescence...Some people buy new comics and encase them in plastic without even reading them; they hope to sell them later for an enormous profit...The mechanically reproduced object has two lives: one as an ephemeral throw-away item, the other as a precious fetish. This also corresponds to two ways that comics are consumed by their audience. On the one hand, you need to leaf through them...it's precisely in this suspended state that they become so strangely absorbing. On the other hand, you need to go back over them, studying every word and every panel, with a fanatical attention to detail. The letters pages of any comic book are filled with the most minutely passionate comments and observations. The letter-writers worry about inconsistencies and continuity errors, express approval or disapproval of the characters, engage in lengthy symbolic analyses, critique the artists' renderings, and make earnest suggestions for future plot directions. In this way, these books become interactive; as Marshall McLuhan was apparently the first to note, comics are "a highly participational form of expression." If my argument has been stated eloquently enough, the following should be true: Comics can be just as packed with aestheticism and intelligence as spandex and fight-scenes. A world of incredible thought can (and often does) exist within their format. If this has not become apparent to you as my reader, then the fault is with my words, not the content of the comics themselves. Their brilliance is profound and it's real. And if I have been unable to display the amazing layers of WATCHMEN and The Kindly Ones compellingly, I ask that you look to read further essays on works such as MAUS, The Dark Knight Returns, Kingdom Come, Uncle Scrooge, Sin City, Daredevil: Born Again, The Spirit, or The Uncanny X-Men. They're all out there waiting to be discovered by you. But, if my point has struck home, then there is a third existence to the comic book not mentioned by Shaviro. Beyond being a "throw-away item" or "precious fetish," I believe that a comics also exist as literary texts and that, if institutions of education in America were wise, schools should embrace these rich comics rather than discourage them along with their less-developed brethren. When will academians accept the challenge that both I and Frank McConnell lay before them? As soon as the academic critics get off their famously insensitive butts I work with them, so trust me, these guys would sleep through the Second Coming As soon as they get off their butts and realize it's okay to admire a mere comic book, you'll see dissertations, books, annotation galore on The Sandman, and then on the great comic writers Alan Moore, Frank Miller, Wil Eisner, the list is so long who were his "precursors." When will other authors and creative minds overcome the bias that Harlan Ellison reported in his introduction to Seasons of Mist? I sat there and watched with devilish pleasure as Neil won the highly-prized FantasyCon "Howard Phillips Lovecraft" trophy for the Years Best Short Story an issue of The Sandman "comic book." Devilish pleasure, I tell you, because all those artsy-fartsy writers and artists and critics sitting there expecting a standard-print short story to win, choked on their little almond cups as this renegade funnybook guy carted off the Diamond as Big as the Ritz .the Great Gray Eminences who run the FantasyCon from behind their nightshadow veil of secrecy have rewritten the rules so that, heaven forfend, no "comic book" will ever again be nominated, much less have an opportunity to kick serious artistic butt. I have no answer other than the prediction that it will continue to be a difficult battle. The fanboy audience of the monthly serials is whittled away everyday by alternate mediums such as television, the Internet, and movies. Harras even suggests that the resurgent popularity of pro wrestling hurts the quantity of their fanbase even as critics attack the quality "Quite frankly, comics in the country have a very...'down-market' connotation. Right now, we are limited." And if the month-to-month business of comics book production is still on the defensive, trust that the risky, highbrow projects like WATCHMEN or The Sandman are going to be delayed further and further as the bottom-line dollar becomes more essential. Their fate lies with the enlightened, those that know the potential power of a graphic novel and will not let it go the way of the 8-track. If I have succeeded with this paper then you have both a power and responsibility to spread the gospel. By reading, by talking, by writing, or even by thinking about comic books. The millennium is coming and after 100 years of their existence the world may finally be ready to look at comic books a second time, but only if people like you aid it in slouching towards Universities to be reborn. So, the call goes out. You can be a hero. Do you accept the challenge? Will we accept the responsibility? Atkinson,
Douglas, ed. "The Annotated Watchmen" 1995.
Best of Marvel Comics: Volume One. New York: Marvel Comics, 1987. Brevoort, Tom. "Re: Academic Research In Comic Book Medium - Help Requested." E-mail to author. 19 February 1999. Dworkin, Ronald. "Law as Interpretation." Texas Law Review 60 (1982): 527-550. Eisner, Wil. Comics & Sequential Art. Tamarac: Poorhouse Press, 1998. Gaiman, Neil. Fables and Reflections. New York: DC Comics, 1993. --. The Doll's House. New York: DC Comics, 1995. --. Dream County. New York: DC Comics, 1995. --. The Kindly Ones. New York: DC Comics, 1996. --. Preludes and Nocturnes. New York: DC Comics, 1995 --. Seasons of Mist. New York: DC Comics, 1992. --. The Wake. New York: DC Comics, 1997. --. World's End. New York: DC Comics, 1996. Harras, Bob. Telephone interview. 16 February 1999. Jurgens, Dan. "Re: Re: Re: Academic Research In Comic Book Medium - Help Requested." E- mail to author. 26 Apr 1999. Kelly, Joseph. "Re: Re: Re: Academic Research In Comic Book Medium - Help Requested." E- mail to author. 9 Apr 1999 Maggin, Elliot S!. Introduction. Kingdom Come. By Mark Waid and Alex Ross. New York: DC Comics, 1997. McCloud, Scott. Understanding Comics. New York: Harper Collins, 1993. McConnell, Frank. Introduction. The Kindly Ones. By Neil Gaiman. New York: DC Comics, 1996. Miller, Frank. Afterword. Wolverine. By Chris Clarement and Frank Miller. New York: Marvel Comics, 1987. Moore, Alan. Introduction. Batman: The Dark Knight Returns. By Frank Miller. New York: DC Comics, 1986. --. WATCHMEN. New York: DC Comics, 1987. Moulthrop, Stuart. "Watching the Detectives." University of Baltimore. Spring 1999. <http://raven.ubalt.edu/staff/moulthrop/hypertexts/wm/> Nyberg, Amy Kiste. Seal of Approval: The History of the Comics Code. Jackson: University Press of Mississippi, 1998. Panosian, Dan. "Re: Academic Research In Comic Book Medium - Help Requested." E-mail to author. 23 Feb 1999 Potts, Carl. "Re: Academic Questions." E-Mail to the author. 12 February 1999. Shaviro, Steve. "Chapter 1: Grant Morrison." Doom Patrols. 1998. <http://www.dhalgren.com/Doom/index.html> Svitansky, William. "Re: Watchmen Mirrory thing?" 29 Sep 1998. Online posting. Newsgroup rec.arts.comics.dc.universe. Deja News. 29 Sep 1998.
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